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Cities skylines review
Cities skylines review







cities skylines review
  1. Cities skylines review Pc#
  2. Cities skylines review free#

I would be remiss if I didn’t mention mods, though. Even the achievements don’t seem that difficult, as I’ve already gotten most of the ones offered in the base game on my first city. I’ve managed to unlock most every building in 10 or so hours of play, even without really trying. Cities: Skylines feels more stripped down by comparison. SimCity games usually pack a number of random map seeds, variable difficulty, and a set of pre-built scenarios. The replay value of most simulation games is typically pretty high.

Cities skylines review free#

The free form method is nice for laying out curvy roads or for navigating difficult terrain. They can be laid out in grids, or free form if you prefer. There’s a variety of road types, including 2, 4, and 6 lane roads with 1 and 2 way variants, and highways with offramps.

cities skylines review

The traffic simulation is probably where I spent most of my time fiddling. Elementary schools increase happiness from commercial buildings, really? Commercial happiness in general is kind of messy, and I never quite got it above 85% in my city. Commercial buildings also produce dead bodies as well. For instance, people like living near crematories, which I find weird. There are a few aspects of Cities: Skylines that are just poorly explained. Each district can have its own policies, including some tax small tax rate modifiers. It’s possible to get fine-grained control over the policies in your city and how they’re applied by using this feature. One unique feature of Cities: Skylines is the ability to “paint” regions of the map as independent districts. However, a lot of times Cities: Skylines just ends up feeling a bit unbalanced. That’s another thing that is both good and bad – it’s good because it encourages a more relaxed, fun playstyle. While rerouting some roads, this little Box Truck decided it was just going to start hovering over the terrain and flew from one end of the map to the other.Īll of these “quality of life” features make Cities: Skylines feel more like a sandbox and less like a tight, “every dollar counts” simulation game. You can also place and remove zones for free, which is a nice touch. Roads can be moved or upgraded easily as well.

cities skylines review

If you build something and then decide you don’t want it, you can bulldoze it and get most of your money back if you’re fast enough.

cities skylines review

If you don’t like where you’ve placed a building, most can be moved to another location immediately by paying a small fee. The overall feel of Cities: Skylines is very forgiving, almost more casual than many city builders I’ve played in the past. There’s enough that is different and interesting that keeps the game from feeling like a total rehash of games like SimCity 4, although I do still wish that Cities: Skylines had taken things a bit further from the SimCity tropes. I’m of the opinion that good games borrowing good game mechanics from other good games is core to the gaming experience, so I can’t say that all this borrowing bothers me much. Then I was handling garbage, imports and exports, health, education, mass transit and all the other intricate, interlocking systems that make up the core of a SimCity game. Within a few minutes of starting up my first city, I was creating and maintaining power, water, and road networks like a pro. Anyone who has played a lot of SimCity 4 especially will feel right at home. I often chose a top-down perspective on my city, but I must admit that it is quite beautiful from other angles!Ĭities: Skylines is very obviously cut from the same cloth as SimCity. In recent years, though, lackluster games have carried the SimCity name, and other developers have stepped in to reclaim the sim genre’s former glory. SimCity was a revolutionary game for its time, and it inspired many sequels, spinoffs, and other imitations. The history of the city simulation game go back almost 30 years, with the creation of the first iteration of SimCity in 1989. City simulation games have had their fair share of hard times recently, but is Cities: Skylines the game to save this genre? Let’s find out in my Cities: Skylines review! In Cities: Skylines, you’re tasked with managing all aspects of a modern population center, and growing it from tiny town to major metropolis.

Cities skylines review Pc#

Warning: count(): Parameter must be an array or an object that implements Countable in /home/public/wp-content/plugins/wots-plugins/wots-shortcode.php on line 386Ĭities: Skylines is a city building and simulation game released this year for PC by Colossal Order. Posted December 7, 2015, Updated December 7, 2015, Cities: Skylines Review









Cities skylines review