

#TAO TAIDO HARDCORE GAMING 101 UPGRADE#
Others are more dangerous, such as one where meteors will fly around the screen and spread both debris and upgrade tokens at the same time. Some bonus levels are harmless, such as one where a mini-boss will literally fire upgrade tokens at you like bullets. The bonus levels are much better and more interesting than in Aero Fighters 2. There are also new bonus levels that come up every third level. This simple, but very well implemented rank system adds a lot to the already high replay value. You end up getting harder levels and tougher bosses if you’re doing well, likewise, if you end up with a bad score and use more than a few credits, the game pulls its punches and sends you to easy levels. One game lasts eight levels, but they all come from a large pool of over fifteen.

Which path you take depends on which wing you blow off of it first. At the end of each level, a large enemy plane tries to escape through a portal. The way branching paths are handled has changed too. Which bomb comes up is decided at random. Diabloon’s main weapon is a spread-fire plasma gun, and its bomb attack rains meteors all over the screen or puts up an invincibility shield. Unsurprisingly, it plays a lot like how it does in Turbo Force. Diabloon is still a big red car, but is fitted with jet engines so it can fly.

The Man is revealed to be Captain Waffle from another Video System game, Spinal Breakers. He is a mysterious person who pilots a really cool flying car called Diabloon, with powerful guns mounted to its hood. The Man is another hidden character, this one from Video System’s car game, Turbo Force. Additionally, many of the returning characters were redesigned with a fresh look that fits well alongside the other new faces in Aero Fighters 3. On the positive side, Aero Fighters 3 adds charge shots to a few of the playable characters. Levels tend to be short and bosses can take a while to defeat, usually longer than it takes to finish the actual level, so that screaming and gargling is going to be playing almost all the time. While funny at first, it can get annoying after a while, especially because you will be hearing that song loop over and over again. It is a very short song and it features vocals, mostly of a man screaming and gargling continuously. The boss theme, is memorable, and not in a good way. Enjoy some holiday gifts in the Village of Lights, then make your way to snowboarding, snowmobiling, ice-skating, or snowball fighting in the snowball fight arena. The graphical presentation is almost identical to Aero Fighters 2, though the sound is somehow not as good. Discover an exciting snowy adventure in this winter attraction by Linden Lab. Two-player character selection is once again restricted to pre-defined pairs, but there are ten planes available (in one-player mode, the player can choose any of the ten, rather than be limited to half of them as in the first game). Recalhorn, an unreleased Taito arcade platformer that's pretty decent, though it's clear why it wouldn't have worked in its intended environment. This sequel appears to have some type of time-travel storyline, as the usual fighter jets are replaced with World War II fighters.
